Once unlocked, the greenhouse can now be moved at Robin’s shop. You can now change your name and gender in the Wizard’s basement shrine. Previously, flooring had to be applied to a tile next to the farmer. (Saves originally created before 1.5 will continue using the player name.). Added gem birds which spawn in a random island area when it rains, and drop gems when approached. Fixed stamina bar showing sweat particles when fishing during the fishing competition. Added lost & found box in Mayor Lewis’ house. Fixed some localizations using inches for fish measurements to reference centimeters. Fixed greenhouse trees taking on seasonal appearances. Next: Everything Story of Seasons' New Trailer Reveals About Gameplay. The default shipping bin can now be moved or demolished at Robin’s shop. Fixed some events showing a dark blue screen after fading out when viewed during rainy days. The previous mode (where you’d hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired. Dwarf Sword, Dwarf Hammer, and Dwarf Dagger; Dragontooth Cutlass, Dragontooth Club, and Dragontooth Shiv; Infinity Blade, Infinity Dagger, and Infinity Gavel; some previously inaccessible items have also been made accessible. Stardew Valley is now available on PC, Nintendo Switch, PlayStation 4, PS Vita, Xbox One, and mobile devices. Farmhands are now properly positioned under the elevator instead of the ladder when using it to navigate the mines. Events can now be skipped on the controller even if a dialogue box is on-screen. The critters list is now cleared out overnight. It’s not available on consoles just yet, but ConcernedApe says that this should be happening in early 2021. Characters now face you when you talk to them instead of when the dialogue box closes (in singleplayer). Fixed various issues related to the Festival of Ice map, like being able to escape the festival bounds or prematurely end the festival from certain tiles, and minor visual fixes. Pressing back while placing an item now returns to the inventory instead of closing the whole UI. Fixed issue where it would sometimes be impossible to name an animal with a controller because the onscreen keyboard would appear and disappear in the same frame. posted on November 29th, 2017 in News. Fixed characters you divorced still greeting you when you enter a location. Fixed various instances where the camera would pan unnecessarily after changing locations. Fixed some farm tiles incorrectly preventing buildings from being placed on them. The host can configure how this works (disabled, enabled, or only for a player’s own cabin). This caused characters like Maru to path incorrectly in them if the player had not visited the Community Center during that playthrough. I’ve logged over 145 hours into it, and I’m sure that people can log a lot more. Added hidden pages of a lost sailor’s journal to uncover his story and learn about the islands. While holding a purchase, the inventory now highlights items you can stack it with. The immovable dressers found in Farmhands’ cabins have been removed. The dagger special attack now pins the target in place until the last stab (which then knocks them back), so dagger hits are less likely to miss. ConceredApe) has let players know what to expect from the changes. Added various new chat messages when a player does something. Stumps and hollow logs now have a 10% chance of dropping Mahogany Seed. Added new cosmetic critters: crabs, caldera monkeys, overhead parrots, marsupial, and tropical butterflies. The “infestation” indicator in the mines is now drawn alongside the floor number, rather than replacing it. On the final day of a tracked quest, the timer now says “final day” instead of “1 day” for clarity. That means the "full changelog" notes are viewable right now! The patch hit PC’s before Christmas last year. Repairing a fence now restores full fence health, instead of half the health of a new fence. Fixed issue where non-wooden gates would revert to wooden gates after saving & loading a game. Reaching an effective fishing level of 15+ now increases the rod casting range by one tile. Fixed rare crash on launch due to invalid game window size options. Pierre will now sell his seasonal items year-round once you complete a certain new quest. Hosted by 44 Bytes. I seriously need to start playing this game again. The 1.5 update for Stardew Valley, its biggest yet, was initially announced near the start of the year and was finally released on PC last week on December 21, 2020, soon after the developer responded to fans asking whether the update … When viewing a shared event in multiplayer (such as the Community Center event, or Morris’ introduction), you are no longer forcibly warped to the event location. Fixed an item duplication exploit related to chest organization. It was updated to 1.5.2 on Jan 8, 5 days ago....and CA might want to work out a few more bugs still too before giving it to the people that port it over to the other platforms. Sprinklers can now water Slime Hutch troughs. Fixed various cosmetic/layering issues with character shadows. Any updates, changes or fixes that stand out? Stardew Valley Wiki is the #1 resource for the country-life RPG Stardew Valley, covering gameplay, villagers, quests, fishing and more. To help them out, we have listed all the information we hade about the same. But when can those on consoles expect to see the massive update? Fixed the note from Grandpa reappearing for farmhands. Fixed various issues related to the Festival of Ice map, like being able to escape the festival bounds or prematurely end the festival from certain tiles, and minor visual fixes. Fixed options page scrollbar sometimes going past the end of the scrollbar region. Added hidden pages of a lost sailor’s journal to uncover his story and learn about the islands. Source: StardewValley.net. Fixed the erroneous door tile visible on the south end of the standard farm during winter. Otherwise, split screen works exactly the same as online multiplayer. Stardew Valley … Fixed characters in events snapping to strange animation frames when skipping an event. I am so excited about so much added content! Adjusted the sorting of item ready indicators for tappers. Heavy Tapper works twice as fast as a normal tapper; Hopper auto-loads items placed inside into the machine in front of it; Junimo Chests are linked to a global shared stash; Mini-Obelisks let you warp between two obelisks when placed on the farm; Mini-Shipping Bin is a smaller shipping bin that can be placed outside the farm; Ostrich Incubator when placed in a barn, hatches ostrich eggs into baby ostriches; Solar Panel slowly generates batteries when left in the sun; Statue of True Perfection produces a prismatic shard each day; Stone Chest is a variant of chest crafted with stone instead of wood; Telephone calls stores to check hours and inventory, and occasionally receive random phone calls (no effect on gameplay); Warp Totem: Island warps to the Fern Islands. You now also replay the original difficulty even if you’ve already completed it. Ginger Island is a new area that has been added to Stardew Valley via update 1.5. ConceredApe) has let players know what to expect from the changes. Added easter egg when you change your name at the The Shrine of Illusions to include item spawn codes. Any monster in the Secret Woods now has a 10% chance of dropping Mahogany Seed. Stardew Valley Update 1.5 recently released on PC. Maybe the next time its on discount.. @LeonAlistair Totally worth every penny if you like Harvest Moon type games / Farming Sims. the fountain so that it has a more consistent appearance throughout the seasons; Pierre’s stand at the Egg Festival to fix layering issues. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Review Policy Added Golden Walnuts hidden throughout the islands, which can be used to unlock new areas and content. Added local split-screen multiplayer mode. You can now apply cosmetic paints to the farmhouse and buildings. Please see the options tab in the game menu to adjust the zoom level and UI zoom level to a setting that works well for you. Reduced chance of Lead Rod drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for Shadow Dagger and Wood Mallet. Fixed various instances where the camera would pan unnecessarily after changing locations. Using the return scepter now returns farmhands to their cabin’s front door instead of the host’s farmhouse. Repairing a fence now restores full fence health, instead of half the health of a new fence. Squid Ink Ravioli (temporarily prevents debuffs). Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fortnite Update 3.03 Addresses Bugs and PS5 Stability Issues Fixed various cosmetic/layering issues with character shadows. The inventory menu’s organize button now combines partial item stacks. Darkness (dims lighting, making it harder to see in caves); Nauseated (prevents you from eating anything); Added mail from Krobus with his own stationary. Fixed some localizations using inches for fish measurements to reference centimeters. Added home renovations, which let you further expand and adjust the farmhouse after it’s fully upgraded. Buff icons now subtly pulse when they’re close to expiring. Fixed an issue where fences would degrade faster in Multiplayer. Purchasing recipes with a full inventory no longer shows a message that the inventory is full. The cooking/crafting tooltips now show the number produced. Slightly improved dagger critical hit chance. Free shipping for many products! Still takes a lot of interest out of cooking for me. Pressing B on a controller while on a specific quest page now returns to the quest list instead of closing the menu. At 1.4.2 it came to Switch on December 16th. Game Updates refer to the official updates to Stardew Valley by the game's developer, ConcernedApe. Fixed being unable to remount a horse after dismounting it behind a shipping bin. added option to choose between multiple fish-bite chime sounds; added option to mute farm animals and pets; you can now scale the UI independently of the view zoom; increased maximum zoom from 120% to 200%. Added easter egg when you change your name at the The Shrine of Illusions to include item spawn codes. Fixed issue where a farmhand crashing while completing the final bundle could permanently prevent the unlock from properly triggering. Gem nodes now provide mining XP and can drop diamonds. You can now place most furniture outside. Fixed issue where cows in Haley’s photoshoot event could be seen sliding around for farmhands. The default shipping bin can now be moved or demolished at Robin’s shop. On the final day of a tracked quest, the timer now says “final day” instead of “1 day” for clarity. Read more to know about the Stardew Valley duplication/ money glitch. Fixed an issue where other farmers’ emotes would not playback properly if you were watching an event. Fixed credits not showing localizer names correctly if the current language’s font doesn’t have the needed characters. Thank you concerned ape, I'm definitely looking forward to the update on my switch now. If you’re considering starting a new save file for this update, there’s a few new character creation options: To play splitscreen, build a cabin (from Robin’s) for up to 3 other players who will be joining (if you’re starting a new game, you can also select to have cabins already placed at the beginning in the advanced game options menu). You can now talk to people while mounted on a horse. The cooking tab now fades icons for recipes you know but haven’t made yet. Added local split-screen multiplayer mode. Fertilizer in the greenhouse no longer disappears on season change in some cases. The Stardew Valley 1.5 Update has already been released to PC players. Added a more difficult version of the mines and skull caves. You can find a brief overview of a few notable elements below, along with a very comprehensive changelog. Squid Ink Ravioli (temporarily prevents debuffs). You can now push chests containing items by holding the interact button on them with no tool equipped (the same way you could previously remove empty chests without using a tool). Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right. PC players of hit indie game Stardew Valley have been enjoying the latest update for a while now. Who basically only care about money. All being well, Stardew Valley's 1.5 update should arrive on Switch, Xbox, and PlayStation relatively soon then, and a mobile release has also been confirmed. The cooking/crafting tooltips now show the number produced. News. Jan 1, 1970 in Uncategorized 0 Comments in Uncategorized 0 Comments Added a notification when you enter a farm building if an incubator is ready but the building is at max capacity. Gem node drops are no longer limited by mine level. Edit - Forgot to add, unlike a lot of other farming sim / HM games, this has no set ending time. The critters list is now cleared out overnight. I won’t go into too much detail right now because I don’t like spoiling things, but if you don’t mind spoiling the surprise for yourself, here’s a link to the full changelog . Added Dwarvish forge and weapon enchanting. Mine frost barrels can now drop Quality Retaining Soil instead of Sap. Changed Skull Brazier recipe (was 10 Hardwood + Solar Essence + Coal; now 10 Bone Fragments). Stardew Valley Switch Update – Here’s everything we know. https://www.nintendo.com/games/detail/stardew-valley-switch Once again this guy is BUSY and delivers. The join co-op screen now remembers the last IP you entered. Unfortunately, console players will have to wait to experience Stardew Valley’s latest expansion. Removing a crystalarium that isn’t ready for harvest will now drop the gem that was placed in it. Mine frost barrels can now drop Quality Retaining Soil instead of Sap. @Doggedfrog Please do. Fishing rod tackle no longer loses endurance when catching junk. Fossilized Skull, Spine, Tail, Legs, and Ribs and Snake Skull, Snake Vertebrae; Fairy Dust can used on a machine to have it finish processing; Monster Musk causes more monsters to spawn; Qi Seasoning increases quality of cooked recipes; Horse Flute summons your horse when outside; Auto-Petter… a late-game Joja route item, but also obtainable very rarely by other means. Fixed the weekly friendship boost for giving an NPC two gifts not applied if you also gave them a third gift for their birthday. 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